GObject.signal_emit_by_name
Description: Reference for GObject.signal_emit_by_name

### Function

# GObjectsignal_emit_by_name

#### Declaration [src]

    void
    g_signal_emit_by_name (
      GObject* instance,
      const gchar* detailed_signal,
      ...
    )

#### Description [src]

Emits a signal. Signal emission is done synchronously. The method will only return control after all handlers are called or signal emission was stopped.

Note that `g_signal_emit_by_name()` resets the return value to the default if no handlers are connected, in contrast to g_signal_emitv().

This function is not directly available to language bindings.

#### Parameters

`instance`

  Type: `GObject`

  The instance the signal is being emitted on.

  The data is owned by the caller of the function.

`detailed_signal`

  Type: `const gchar*`

  A string of the form “signal-name::detail”.

  The data is owned by the caller of the function.
  The value is a NUL terminated UTF-8 string.

`...`

  Type: ``

  Parameters to be passed to the signal, followed by a location for the return value. If the return type of the signal is `G_TYPE_NONE`, the return value location can be omitted. The number of parameters to pass to this function is defined when creating the signal.