/*
 * This file is part of libsidplayfp, a SID player engine.
 *
 * Copyright 2012-2013 Leandro Nini <drfiemost@users.sourceforge.net>
 *
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program; if not, write to the Free Software
 *  Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
 */

#ifndef P00_H
#define P00_H

#include "SidTuneBase.h"

struct X00Header;

class p00 : public SidTuneBase
{
protected:
    p00() {}

private:
    void load(const char* format, const X00Header* pHeader);

public:
    /**
     * @return pointer to a SidTune or 0 if not a PC64 file
     * @throw loadError if PC64 file is corrupt
     */
    static SidTuneBase* load(const char *fileName, buffer_t& dataBuf);

    virtual ~p00() {}

private:
    // prevent copying
    p00(const p00&);
    p00& operator=(p00&);
};

#endif
