/*
    Copyright 2006 Pierre Ducroquet <pinaraf@pinaraf.info>

    This program is free software; you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation; either version 2 of the License, or
    (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with this program; if not, write to the Free Software
    Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 */

#ifndef LOCALGAME_H
#define LOCALGAME_H

#include "game.h"
#include "players/player.h"

class LocalGame : public Game
{
    Q_OBJECT
public:
    explicit LocalGame(QObject *parent = 0);

    virtual void start();
    virtual void stop();
signals:

public slots:
    void addPlayer(Player *player);

    void playerIsDone();
protected:
    virtual void buildMachine();
};

#endif // LOCALGAME_H
