/*
  This file is part of the Grantlee template system.

  Copyright (c) 2010 Stephen Kelly <steveire@gmail.com>

  This library is free software; you can redistribute it and/or
  modify it under the terms of the GNU Lesser General Public
  License as published by the Free Software Foundation; either version
  2.1 of the Licence, or (at your option) any later version.

  This library is distributed in the hope that it will be useful,
  but WITHOUT ANY WARRANTY; without even the implied warranty of
  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
  Lesser General Public License for more details.

  You should have received a copy of the GNU Lesser General Public
  License along with this library.  If not, see <http://www.gnu.org/licenses/>.

*/

#include "blockcontext.h"

#include "block.h"

void BlockContext::addBlocks(const QHash<QString, BlockNode *> &blocks)
{
  auto it = blocks.constBegin();
  const auto end = blocks.constEnd();

  for (; it != end; ++it) {
    m_blocks[it.key()].prepend(it.value());
  }
}

BlockNode *BlockContext::getBlock(const QString &name) const
{
  auto list = m_blocks[name];
  if (list.isEmpty())
    return 0;

  return list.last();
}

BlockNode *BlockContext::pop(const QString &name)
{
  QList<BlockNode *> &list = m_blocks[name];
  if (list.isEmpty())
    return 0;
  return list.takeLast();
}

void BlockContext::push(const QString &name, BlockNode const *blockNode)
{
  m_blocks[name].append(const_cast<BlockNode *>(blockNode));
}

bool BlockContext::isEmpty() { return m_blocks.isEmpty(); }
