terminatorlib.layoutlauncher — terminatorlib 0.98 documentation

# Source code for terminatorlib.layoutlauncher

    #!/usr/bin/python
    # Terminator by Chris Jones <cmsj@tenshu.net>
    # GPL v2 only
    """layoutlauncher.py - class for the Layout Launcher window"""

    import os
    import gtk
    import gobject

    from util import dbg, err, spawn_new_terminator
    import config
    from translation import _
    from terminator import Terminator
    from plugin import PluginRegistry

    class LayoutLauncher:
        """Class implementing the various parts of the preferences editor"""
        terminator = None
        config = None
        registry = None
        plugins = None
        keybindings = None
        window = None
        builder = None
        layouttreeview = None
        layouttreestore = None

        def __init__ (self):
            self.terminator = Terminator()
            self.terminator.register_launcher_window(self)

            self.config = config.Config()
            self.config.base.reload()
            self.builder = gtk.Builder()
            try:
                # Figure out where our library is on-disk so we can open our UI
                (head, _tail) = os.path.split(config.__file__)
                librarypath = os.path.join(head, 'layoutlauncher.glade')
                gladefile = open(librarypath, 'r')
                gladedata = gladefile.read()
            except Exception, ex:
                print "Failed to find layoutlauncher.glade"
                print ex
                return

            self.builder.add_from_string(gladedata)
            self.window = self.builder.get_object('layoutlauncherwin')

            icon_theme = gtk.icon_theme_get_default()
            if icon_theme.lookup_icon('terminator-layout', 48, 0):
                self.window.set_icon_name('terminator-layout')
            else:
                dbg('Unable to load Terminator layout launcher icon')
                icon = self.window.render_icon(gtk.STOCK_DIALOG_INFO, gtk.ICON_SIZE_BUTTON)
                self.window.set_icon(icon)

            self.builder.connect_signals(self)
            self.window.connect('destroy', self.on_destroy_event)
            self.window.show_all()
            self.layouttreeview = self.builder.get_object('layoutlist')
            self.layouttreestore = self.builder.get_object('layoutstore')
            self.update_layouts()

        def on_destroy_event(self, widget, data=None):
            """Handle window destruction"""
            dbg('destroying self')
            self.terminator.deregister_launcher_window(self)
            self.window.destroy()
            del(self.window)

        def update_layouts(self):
            """Update the contents of the layout"""
            self.layouttreestore.clear()
            layouts = self.config.list_layouts()
            for layout in sorted(layouts, cmp=lambda x,y: cmp(x.lower(), y.lower())):
                if layout != "default":
                    self.layouttreestore.append([layout])
                else:
                    self.layouttreestore.prepend([layout])

        def on_launchbutton_clicked(self, widget):
            """Handle button click"""
            self.launch_layout()

        def on_row_activated(self, widget,  path,  view_column):
            """Handle item double-click and return"""
            self.launch_layout()

        def launch_layout(self):
            """Launch the selected layout as new instance"""
            dbg('We have takeoff!')
            selection=self.layouttreeview.get_selection()
            (listmodel, rowiter) = selection.get_selected()
            if not rowiter:
                # Something is wrong, just jump to the first item in the list
                selection.select_iter(self.layouttreestore.get_iter_first())
                (listmodel, rowiter) = selection.get_selected()
            layout = listmodel.get_value(rowiter, 0)
            dbg('Clicked for %s' % layout)
            spawn_new_terminator(self.terminator.origcwd, ['-u', '-l', layout])

    if __name__ == '__main__':
        import util
        util.DEBUG = True
        import terminal
        LAYOUTLAUNCHER = LayoutLauncher()

        gtk.main()