Bullet Collision Detection & Physics Library
btSoftBodyRigidBodyCollisionConfiguration Class Reference

btSoftBodyRigidBodyCollisionConfiguration add softbody interaction on top of btDefaultCollisionConfiguration More...

#include <btSoftBodyRigidBodyCollisionConfiguration.h>

Inheritance diagram for btSoftBodyRigidBodyCollisionConfiguration:
Collaboration diagram for btSoftBodyRigidBodyCollisionConfiguration:

Public Member Functions

 btSoftBodyRigidBodyCollisionConfiguration (const btDefaultCollisionConstructionInfo &constructionInfo=btDefaultCollisionConstructionInfo())
virtual ~btSoftBodyRigidBodyCollisionConfiguration ()
virtual btCollisionAlgorithmCreateFunc * getCollisionAlgorithmCreateFunc (int proxyType0, int proxyType1)
 creation of soft-soft and soft-rigid, and otherwise fallback to base class implementation
Public Member Functions inherited from btDefaultCollisionConfiguration
 btDefaultCollisionConfiguration (const btDefaultCollisionConstructionInfo &constructionInfo=btDefaultCollisionConstructionInfo())
virtual ~btDefaultCollisionConfiguration ()
virtual btPoolAllocator * getPersistentManifoldPool ()
 memory pools
virtual btPoolAllocator * getCollisionAlgorithmPool ()
virtual btCollisionAlgorithmCreateFunc * getClosestPointsAlgorithmCreateFunc (int proxyType0, int proxyType1)
void setConvexConvexMultipointIterations (int numPerturbationIterations=3, int minimumPointsPerturbationThreshold=3)
 Use this method to allow to generate multiple contact points between at once, between two objects using the generic convex-convex algorithm.
void setPlaneConvexMultipointIterations (int numPerturbationIterations=3, int minimumPointsPerturbationThreshold=3)
Public Member Functions inherited from btCollisionConfiguration
virtual ~btCollisionConfiguration ()

Private Attributes

btCollisionAlgorithmCreateFunc * m_softSoftCreateFunc
btCollisionAlgorithmCreateFunc * m_softRigidConvexCreateFunc
btCollisionAlgorithmCreateFunc * m_swappedSoftRigidConvexCreateFunc
btCollisionAlgorithmCreateFunc * m_softRigidConcaveCreateFunc
btCollisionAlgorithmCreateFunc * m_swappedSoftRigidConcaveCreateFunc

Additional Inherited Members

Protected Attributes inherited from btDefaultCollisionConfiguration
int m_persistentManifoldPoolSize
btPoolAllocator * m_persistentManifoldPool
bool m_ownsPersistentManifoldPool
btPoolAllocator * m_collisionAlgorithmPool
bool m_ownsCollisionAlgorithmPool
btConvexPenetrationDepthSolver * m_pdSolver
btCollisionAlgorithmCreateFunc * m_convexConvexCreateFunc
btCollisionAlgorithmCreateFunc * m_convexConcaveCreateFunc
btCollisionAlgorithmCreateFunc * m_swappedConvexConcaveCreateFunc
btCollisionAlgorithmCreateFunc * m_compoundCreateFunc
btCollisionAlgorithmCreateFunc * m_compoundCompoundCreateFunc
btCollisionAlgorithmCreateFunc * m_swappedCompoundCreateFunc
btCollisionAlgorithmCreateFunc * m_emptyCreateFunc
btCollisionAlgorithmCreateFunc * m_sphereSphereCF
btCollisionAlgorithmCreateFunc * m_sphereBoxCF
btCollisionAlgorithmCreateFunc * m_boxSphereCF
btCollisionAlgorithmCreateFunc * m_boxBoxCF
btCollisionAlgorithmCreateFunc * m_sphereTriangleCF
btCollisionAlgorithmCreateFunc * m_triangleSphereCF
btCollisionAlgorithmCreateFunc * m_planeConvexCF
btCollisionAlgorithmCreateFunc * m_convexPlaneCF

Detailed Description

Constructor & Destructor Documentation

◆ btSoftBodyRigidBodyCollisionConfiguration()

btSoftBodyRigidBodyCollisionConfiguration::btSoftBodyRigidBodyCollisionConfiguration ( const btDefaultCollisionConstructionInfo & constructionInfo = btDefaultCollisionConstructionInfo())

calculate maximum element size, big enough to fit any collision algorithm in the memory pool

Definition at line 25 of file btSoftBodyRigidBodyCollisionConfiguration.cpp.

◆ ~btSoftBodyRigidBodyCollisionConfiguration()

btSoftBodyRigidBodyCollisionConfiguration::~btSoftBodyRigidBodyCollisionConfiguration ( )
virtual

Member Function Documentation

◆ getCollisionAlgorithmCreateFunc()

btCollisionAlgorithmCreateFunc * btSoftBodyRigidBodyCollisionConfiguration::getCollisionAlgorithmCreateFunc ( int proxyType0,
int proxyType1 )
virtual

creation of soft-soft and soft-rigid, and otherwise fallback to base class implementation

try to handle the softbody interactions first

softbody versus convex

convex versus soft body

softbody versus convex

convex versus soft body

fallback to the regular rigid collision shape

Reimplemented from btDefaultCollisionConfiguration.

Definition at line 94 of file btSoftBodyRigidBodyCollisionConfiguration.cpp.

Member Data Documentation

◆ m_softRigidConcaveCreateFunc

btCollisionAlgorithmCreateFunc* btSoftBodyRigidBodyCollisionConfiguration::m_softRigidConcaveCreateFunc
private

Definition at line 31 of file btSoftBodyRigidBodyCollisionConfiguration.h.

◆ m_softRigidConvexCreateFunc

btCollisionAlgorithmCreateFunc* btSoftBodyRigidBodyCollisionConfiguration::m_softRigidConvexCreateFunc
private

Definition at line 29 of file btSoftBodyRigidBodyCollisionConfiguration.h.

◆ m_softSoftCreateFunc

btCollisionAlgorithmCreateFunc* btSoftBodyRigidBodyCollisionConfiguration::m_softSoftCreateFunc
private

Definition at line 28 of file btSoftBodyRigidBodyCollisionConfiguration.h.

◆ m_swappedSoftRigidConcaveCreateFunc

btCollisionAlgorithmCreateFunc* btSoftBodyRigidBodyCollisionConfiguration::m_swappedSoftRigidConcaveCreateFunc
private

Definition at line 32 of file btSoftBodyRigidBodyCollisionConfiguration.h.

◆ m_swappedSoftRigidConvexCreateFunc

btCollisionAlgorithmCreateFunc* btSoftBodyRigidBodyCollisionConfiguration::m_swappedSoftRigidConvexCreateFunc
private

Definition at line 30 of file btSoftBodyRigidBodyCollisionConfiguration.h.


The documentation for this class was generated from the following files: