OGRE-Next 3.0.0
Object-Oriented Graphics Rendering Engine
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Ogre::D3D11StereoDriverBridge Class Reference

Bridge interface from the render system to the stereo driver. More...

#include <OgreD3D11StereoDriverBridge.h>

+ Inheritance diagram for Ogre::D3D11StereoDriverBridge:

Public Member Functions

 D3D11StereoDriverBridge (StereoModeType stereoMode)
 
virtual ~D3D11StereoDriverBridge ()
 
bool addRenderWindow (D3D11RenderWindowBase *renderWindow) const
 
StereoModeType getStereoMode () const
 
bool isStereoEnabled (const String &renderWindowName) const
 
bool removeRenderWindow (const String &renderWindowName) const
 
bool setDrawBuffer (const ColourBufferType colourBuffer) const
 
- Public Member Functions inherited from Ogre::Singleton< D3D11StereoDriverBridge >
 Singleton ()
 
 ~Singleton ()
 

Static Public Member Functions

static D3D11StereoDriverBridge & getSingleton ()
 
static D3D11StereoDriverBridge * getSingletonPtr ()
 
- Static Public Member Functions inherited from Ogre::Singleton< D3D11StereoDriverBridge >
static D3D11StereoDriverBridge & getSingleton ()
 
static D3D11StereoDriverBridge * getSingletonPtr ()
 

Detailed Description

Bridge interface from the render system to the stereo driver.

Loads the correct driver and forwards the methods to the stereo driver implementation.

Constructor & Destructor Documentation

◆ D3D11StereoDriverBridge()

Ogre::D3D11StereoDriverBridge::D3D11StereoDriverBridge ( StereoModeType stereoMode)

Referenced by getSingleton(), and getSingletonPtr().

◆ ~D3D11StereoDriverBridge()

virtual Ogre::D3D11StereoDriverBridge::~D3D11StereoDriverBridge ( )
virtual

Member Function Documentation

◆ addRenderWindow()

bool Ogre::D3D11StereoDriverBridge::addRenderWindow ( D3D11RenderWindowBase * renderWindow) const

◆ getSingleton()

static D3D11StereoDriverBridge & Ogre::D3D11StereoDriverBridge::getSingleton ( )
static

◆ getSingletonPtr()

static D3D11StereoDriverBridge * Ogre::D3D11StereoDriverBridge::getSingletonPtr ( )
static

◆ getStereoMode()

StereoModeType Ogre::D3D11StereoDriverBridge::getStereoMode ( ) const

◆ isStereoEnabled()

bool Ogre::D3D11StereoDriverBridge::isStereoEnabled ( const String & renderWindowName) const

◆ removeRenderWindow()

bool Ogre::D3D11StereoDriverBridge::removeRenderWindow ( const String & renderWindowName) const

◆ setDrawBuffer()

bool Ogre::D3D11StereoDriverBridge::setDrawBuffer ( const ColourBufferType colourBuffer) const

The documentation for this class was generated from the following file: